11/9/2009
- Pixels and Policy: How Tough Economic Times are Encouraging Virtual Workplaces - “There are obvious cost benefits to working in the virtual world that stand out at a time of global recession and rolling bankruptcy. Travel costs are reduced to zero as avatars from around the world come together in one central space.“
- Second Life Blog: Introducing Second Life Enterprise, Now in Beta, and Second Life Work Marketplace - “Over the last few years, the number one request and core business requirement of many of our enterprise and government customers has been the need for a behind-the-firewall Second Life solution. The extra layers of security and administrative control in a stand-alone product would allow these organizations to explore virtual work as a powerful and effective collaboration and communication tool—if it was available.“
- ThinkBalm: When Is Second Life Enterprise Beta Right For You? - “The ability to create from scratch, and possibly animate, virtual replicas of your organization’s buildings, products, or other assets for acculturation, training, or prototyping purposes — without a seven-figure budget and legions of consultants.“
- Epic Games: Download The Unreal Development Kit - “All the tools you need to create great games, advanced visualizations and detailed 3D simulations.“
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